
Status
Rules: | All-Rounder |
Position: | Front |
Series: | Mobile Suit Gundam: Hathaway’s Flash (Theatre Ver.) |
Space Terrain: | Skilled |
Land Terrain: | Skilled |
Underwater Terrain: | Average |
Parameter
HP: | 37707 | Critical Rate: | 7% |
Beam Attack: | 1662 | Critical Damage: | 104 |
Physical Attack: | 1432 | Accuracy: | 460 |
Beam Defense: | 806 | Evasion: | 454 |
Physical Defense | 824 | Mobility: | 853 |
EN Recovery: | 828 |
Skills
Skill 1: | [Start-Up Skill]Composite Weapon Unit |
Tag: | [Start-Up] [Self] [Add Resistance – Stun] |
Skill 2: | [Front Skill] Beam Saber |
Tag: | [Single Attack – Rear] [100% Hit Attack] [Beam Attribute] [Chain Attack] [All Allies] [Increase Beam Attack] [Increase Physical Attack] |
Skill 3: | [Front Skill] Beam Rifle |
Tag: | [Single Attack – Rear] [100% Hit Attack] [Beam Attribute] [Chain Attack] [All Allies] [Increase Beam Defense] [Increase Physical Defense] |
Skill 4: | [Front Skill] Mega Particle Cannon |
Tag: | [Single Attack – Rear] [100% Hit Attack] [Beam Attribute] [Chain Attack] [All Allies] [Increase Accuracy] [Increase Evasion] |
Super Move | [Super Move] Flurry Attack |
Tag: | [Single Attack – Rear] [Beam Attribute] [Flinch] [100% Hit Attack] [Chain Attack] [All Allies] [Increase Beam Damage] [Increase Physical Damage] |
Ace Move / Lethal Move / Ex Move | Update Soon |
Tag: | Update Soon |